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Remember kids, Command the Dreadhorde deals damage to you before Wildgrowth Walker can gain it back for you. Going to zero is therefore not a good idea. Unless you want to help me complete my dailies of course! ^.^

@Mycroft I've not seen anybody run it, possibly because there ain't enough 4 power creatures running around to justify it only as a prevent damage from Dreadhorde.

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We are an inclusive community for fans and players of the trading card game Magic: the Gathering.

We encourage sharing and friendly discussion of publicly available Magic: the Gathering content, as well as play-by-post paper Magic. WUBRG is pronounced WOO-berg; it represents the five colors in the Magic color pie (White, blUe, Black, Red, and Green). We are inclusive and welcoming of the whole color pie of Magic fans and players. If you come here to be a jerk or to harass other members, you will not be welcome here.