D&D MtG 

@Jmaurer @DialMforMara @Tayatranscendent Yeah, that would work, it'd need a separate rule card.

Maybe written out in the art part of the card frame...?

D&D MtG 

@ajanionthespot @Jmaurer @Tayatranscendent ok, the flavor text is making me cry

I can use this, though my brain is making noises about the real bracelet having six charms that add up to roughly WWWUUG for Ariel’s purposes

D&D MtG 

@DialMforMara @ajanionthespot @Jmaurer I missed this thread earlier. I love these ideas. Originally I was just thinking a straight mana filter 1 generic to 1 color, but the planeswalker equipment is a great idea.

What if you just have it etb with a number of rune counters and add removing a counter to the activation cost?

D&D MtG 

@Tayatranscendent
@ajanionthespot @Jmaurer
I like the rune counters; that could bring the Magic use more in line with the D&D use (I could have a number of rune counters equal to the number of gods I have charms for, for example)

Could I equip the bracelet to someone else and give them the health boost when I activate it?

D&D MtG 

@DialMforMara @Tayatranscendent @Jmaurer

Something like this?

And yes, equipping it to someone else would let them get the temporary HP. Though YOU would have to pay the activation cost, then THEY would have to use the loyalty ability.

D&D MtG 

@ajanionthespot @DialMforMara @Jmaurer that works and probably cleaner templating Thani was thinking.

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D&D MtG 

@Tayatranscendent
@ajanionthespot @Jmaurer
I love it and am excited to use it.

Templating quibble: there should only be one Equip line, and it says Equip Planeswalker 1

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