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D&D MtG 

@ajanionthespot @Tayatranscendent did y’all decide on effects for Ariel’s charm bracelet?

D&D MtG 

@DialMforMara @Tayatranscendent

I did have a thought:

Equip Planeswalker. Equipped planeswalker has "+1: add one mana of any color a land you control could produce." Equip 0

D&D MtG 

@ajanionthespot @Tayatranscendent I like it. Can’t use it in-game, but it’s going in the Oathbreaker deck.

How would I use it as an inventory item?

D&D MtG 

@DialMforMara @ajanionthespot @Tayatranscendent probably the same way I have the loxadon warhammer. It just sits outside my deck like the refined dragonstone

D&D MtG 

@ajanionthespot @Jmaurer @Tayatranscendent it doesn’t have to be. I don’t have a planeswalker card to equip it to, so it would just be equipped to me. Which, like I just said, will give me serious mana advantage unless I have to actually tap myself to use it.

D&D MtG 

@Jmaurer @ajanionthespot @Tayatranscendent I’d like more specifics about when and how I can use it tbh. If I always have it at the start of combat, that’s a serious mana advantage.

D&D MtG 

@DialMforMara @Jmaurer @Tayatranscendent

Well, that could be mitigated by having to pay the equip cost? Which you'd have to wait for your first main phase to do. That way it's not an effectively automatic turn 1 rock?

D&D MtG 

@ajanionthespot @Jmaurer @Tayatranscendent I’m ok with having to wait to equip it. How do we represent me +1-ing myself?

D&D MtG 

@DialMforMara @Jmaurer @Tayatranscendent

I'm less sure. Loyalty counters aren't being tracked because HP takes the place of life total.

I suppose we could call it "gain one life" and put that into temporary hit points? Either that or just dismiss it as information not relevant to the present context?

D&D MtG 

@ajanionthespot @DialMforMara @Tayatranscendent or limit it like the warhammer. I can trample 3x and lifelink once. Maybe it has x charms and you can only remove one charm a round. When your out then it's done until the next day. I would think 3 or 4 would be okay. Maybe one charm for each color in Ariel's color id? So you could make 1 G, 1 U, 1 W each a day?

D&D MtG 

@Jmaurer @DialMforMara @Tayatranscendent Yeah, that would work, it'd need a separate rule card.

Maybe written out in the art part of the card frame...?

D&D MtG 

@ajanionthespot @Jmaurer @Tayatranscendent ok, the flavor text is making me cry

I can use this, though my brain is making noises about the real bracelet having six charms that add up to roughly WWWUUG for Ariel’s purposes

D&D MtG 

@DialMforMara @ajanionthespot @Jmaurer I missed this thread earlier. I love these ideas. Originally I was just thinking a straight mana filter 1 generic to 1 color, but the planeswalker equipment is a great idea.

What if you just have it etb with a number of rune counters and add removing a counter to the activation cost?

D&D MtG 

@Tayatranscendent
@ajanionthespot @Jmaurer
I like the rune counters; that could bring the Magic use more in line with the D&D use (I could have a number of rune counters equal to the number of gods I have charms for, for example)

Could I equip the bracelet to someone else and give them the health boost when I activate it?

D&D MtG 

@DialMforMara @Tayatranscendent @Jmaurer

Something like this?

And yes, equipping it to someone else would let them get the temporary HP. Though YOU would have to pay the activation cost, then THEY would have to use the loyalty ability.

D&D MtG 

@ajanionthespot @DialMforMara @Jmaurer that works and probably cleaner templating Thani was thinking.

D&D MtG 

@Tayatranscendent
@ajanionthespot @Jmaurer
I love it and am excited to use it.

Templating quibble: there should only be one Equip line, and it says Equip Planeswalker 1

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