@ajanionthespot Editing my article. What is the CON save DC against a creature with deathtouch?

@DialMforMara Whatever the caster's spell save DC is. When and if any summoned creature's ability calls for a save, the DC is the caster's spell save DC.

@DialMforMara A caster's spell save DC is always 8 + their profeciency bonus + the ability modifier of their spellcasting ability.

So, a 3rd level druid with a wisdom of 16 would have a save DC of 8 + 2 (prof) + 3 (wisdom modifier) = 13. So that would be the DC for the CON save rolled against any of their deathtouch creatures.

@ajanionthespot @DialMforMara death touch wouldn't just outright kill an opponent that failed the save would it? That seems too powerful

@Jmaurer @DialMforMara If they're plot critical the DM is advised to have them merely temporarily incapacitated or come up with some way around that.

@ajanionthespot @DialMforMara and if they are not? Since our group is mostly green based we could just roll a bunch of dice with sedge scorpions and other 1 drop death touchers. I wouldn't do this cause I'm building to thematically match Tarjuk but it seems very breakable.

@Jmaurer @DialMforMara Well, to my mind that's kinda the point of D&D, is that you don't have to let the rules be the last word about what happens. That's the whole point of having a DM, is to have someone who can take the rules and the results of the rules and jigsaw them together into a satisfying story.

With MtG, you have the card texts, and they say what HAS to happen. By bringing that into D&D, you can instead make the card text what CAN happen, and make up the rest of the story together.

@ajanionthespot @Jmaurer what I'm going to say is "Failing the save can be fatal, or just incapacitate the target for the rest of combat at your DM’s discretion."

@DialMforMara @ajanionthespot @Jmaurer If you're trying to go for 5e design guidelines, then a single save-or-die or save-or-suck roll is inadvised.

Consider possibly a poison effect of some type (either ongoing damage or condition), or look to petrification for guidelines

It's not instant death, but mtg combats are more like whole 5e encounters, where they're given a chance to heal and recharge, rather than 5e rounds.

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